UI/UX & Graphic Design
Design visuals that communicate and products that people find easy to use.
- Beginner
- 14 weeks
- 20 topics
Good design is a way of thinking before it is a tool. Start with the fundamentals — layout, type, colour — that SAIOS's design workshop teaches, then move from single images to whole products: research, wireframes, prototypes and handing work to developers.
What you'll be able to do
- Design clear social media and marketing visuals
- Research users and turn findings into flows
- Build interactive prototypes in Figma
- Hand designs to developers with a design system
Where it leads
- Graphic Designer
- UI Designer
- UX / Product Designer
Every expert started exactly here. Open the first topic.
0 of 17 done- 1
Visual fundamentals
You can explain why a design works, not just that it does.
0 / 4 done
1Visual fundamentals
You can explain why a design works, not just that it does.
0 / 4 done
- 2
Graphic design
You produce visuals a brand can publish.
0 / 4 done
2Graphic design
You produce visuals a brand can publish.
0 / 4 done
- 3
User experience
You design from evidence about real users.
0 / 4 done
3User experience
You design from evidence about real users.
0 / 4 done
- 4
Interface design in Figma
You hand developers designs they can build exactly.
0 / 5 done
4Interface design in Figma
You hand developers designs they can build exactly.
0 / 5 done
- 5
Job-ready
You have case studies that show how you think.
0 / 3 done
5Job-ready
You have case studies that show how you think.
0 / 3 done
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